What the numbers mean
24 fps is the traditional rate for film. The slight blur between frames is part of the cinematic look.
25 and 30 fps (strictly 29.97 in some places) come from television standards and are what most phones record by default.
60 fps shows twice as many moments as 30, which makes sport, games and fast panning look smooth.
120 and 240 fps are recorded for slow motion: played back at 30 fps they become four or eight times slower without repeating frames.
Frame rate and file size
More frames means more to store. A 60 fps clip is noticeably larger than the same clip at 30 fps, though usually not twice the size, because video codecs mostly store what changes from one frame to the next. For anything without fast motion — a talk, a screen recording, a slideshow — 30 fps or even less is plenty, and dropping from 60 to 30 is one of the simplest ways to make a file smaller.
Slow motion and speeding up
Slowing a normal 30 fps clip to half speed has to show each frame twice, and below that the motion looks steppy. A clip filmed at 120 fps can be slowed to a quarter speed and still show 30 fresh frames every second. Change Video Speed does both, keeping voices at their normal pitch when you speed up.
Raising the frame rate of a finished video, say from 30 to 60, only repeats frames unless a program invents new in-between ones. It makes the file bigger without making it smoother.
GIFs and stills
GIFs are usually made at 10 to 15 frames a second to keep the file size down; browsers also play very short GIF frame delays more slowly than written, so extremely high GIF frame rates don’t help. Video to GIF lets you pick the rate and shows the size before you make it. And because every frame is a complete picture, Video to Images can save any single frame, or all of them, as JPG or PNG.